• conditional_soup@lemm.ee
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    10 months ago

    “Wait, so they just stopped in the middle of killing everyone and went to sleep?”

    “Yeah, damnedest thing. The wizard blew up bill, then asked the others if they wanted to rest and they all just started pulling out tents and shit.”

    NGL, I play BG3 like D&D, I don’t trust the game (DM) not to fuck me over and tend to death march my characters. “Shut up and drink the health potion, you’re fine. You still have two first level spell slots, you’ve got this. Do you really need that short rest?” Etc.

    • Melmi@lemmy.blahaj.zone
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      10 months ago

      The annoying thing about that is that if you don’t long rest enough in BG3, you miss a lot of story beats. Unlike tabletop, it wants you to long rest, and will punish you for not long resting rather than punishing you for long resting.

      I’m doing a second playthrough and I’m realizing just how much I missed during my first playthrough where I used my tabletop mindset of “rest only when absolutely necessary”. And even then sometimes watching other people’s playthroughs I see scenes I never saw.

    • ProfessorOwl_PhD [any]@hexbear.net
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      10 months ago

      Does BG3 not do random encounters when resting in dangerous areas? The Pathfinder CRPGs really make it worth stretching your resources to the next safe area.

    • gerusz@ttrpg.network
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      10 months ago

      Yeah, the story setup makes it seem like your mission is actually urgent, so I also only long rest when it’s absolutely necessary.