James R Kirk@startrek.website to Doctor Who Social Club@startrek.websiteEnglish · 3 days agoThe 1977 Coleco Telstar Arcade answered a design question that amazingly no one had asked before: "What if a game console looked like a Wild West take on the TARDIS console?"startrek.websiteimagemessage-square6linkfedilinkarrow-up1117arrow-down11file-text
arrow-up1116arrow-down1imageThe 1977 Coleco Telstar Arcade answered a design question that amazingly no one had asked before: "What if a game console looked like a Wild West take on the TARDIS console?"startrek.websiteJames R Kirk@startrek.website to Doctor Who Social Club@startrek.websiteEnglish · 3 days agomessage-square6linkfedilinkfile-text
minus-squaregivesomefucks@lemmy.worldlinkfedilinkEnglisharrow-up12·3 days agoIt makes sense as an “all in one”. A gun for Duck Hunt type guns, two controllers for platformers, and a racing wheel for driving games. Similar to the NES bundle with trackpad and gun, the NES could just be sold on its own for cheaper adoption. For new entertainment stuff, a low barrier to entry is huge. Also makes sense for Dr Who, considering early design method was “fuck it, stick a plunger on the robots arm”.
minus-squareDasus@lemmy.worldlinkfedilinkEnglisharrow-up1·2 days ago Also makes sense for Dr Who, considering early design method was “fuck it, stick a plunger on the robots arm”. Well, aside from the gun, yeah. Doctor Who — A Man Who Never Would
It makes sense as an “all in one”.
A gun for Duck Hunt type guns, two controllers for platformers, and a racing wheel for driving games.
Similar to the NES bundle with trackpad and gun, the NES could just be sold on its own for cheaper adoption.
For new entertainment stuff, a low barrier to entry is huge.
Also makes sense for Dr Who, considering early design method was “fuck it, stick a plunger on the robots arm”.
Well, aside from the gun, yeah.
Doctor Who — A Man Who Never Would