The rockets are much slower moving and a lot easier to see compared to mortars, and a single orbital strike or thermite is all it takes to destroy them
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The rockets are much slower moving and a lot easier to see compared to mortars, and a single orbital strike or thermite is all it takes to destroy them
Still is that good, I bring it as my tank eraser, or one thermite usually works too
My first guess would be some kind of hub area
a powerful strategic tool for reshaping the Galactic Map — democratically directed by the Helldivers themselves.
Sounds like the DSS will be able to move once it is complete, providing buffs/better stratagems to the planet it is orbiting would be cool.
All complete guesses and speculation, with extra hopium
This would have been a great opportunity to bring in the much requested gas mortar
I loved the idea of this extension and used it for a few months, but ended up disabling it because it made YouTube take significantly longer to load a page on my daily laptop, which admittedly is pretty old.
Im pretty sure they confirmed the commando being able to one shot factories as a bug when the commando was released, unfortunately
Gutting fire in the same update as the fire warbond was definitely an interesting choice
One of the best extractions I’ve ever had was a level 9 bug mission where three divers had auto cannons, and two or three had auto cannon sentries, so I grabbed a backpack and acted as the loader for one diver while all five or six cannons blasted away at very close bug breaches, it would have made General Brasch proud
It would be classic Arrowhead if this stratagem that they’ve had ready to release for months now was bugged
It would be fun if they had a rare chance of appearing at POIs, I think that big objective with the black hole jetpacks was the most time for many players using a jetpack
Brittleness might be a concern, it will be for a costume piece
Thank you!
Yep, bottom of the article says it should be improved
The amount of people that don’t realize samples are shared and that super credits/medals picked up are instantly rewarded to everyone is higher than it should be. I had a guy yelling over voice chat a few weeks back that we had to ignore the side objectives and extract immediately so he could keep the super credits he just picked up
Stratagems:
I’ll probably go back to quasar for bugs when they nerf flamethrowers against chargers, right now it’s just too good to pass up.
I recently switched from rail cannon to POS for both enemy types because the buff was amazing
Shield lets me get in a few extra headshots at devastators before they hurt me
Laser guard dog makes cleaning up the lower tier bugs a non-issue so I can focus on bigger threats, it is annoying to get killed by it or for it to accidentally kill teammates, but I still think it’s worth it
The trees blocking most of the Eagle stratagems is a bummer, but I guess it makes sense. I have changed my loadout to substitute Eagle strikes with orbital equivalents, or as close as I can get, trees still block, but not as often as before.
A lot of fun, but does anyone else have significantly worse performance on it? Usual bot or bug missions I’m usually 70-90 FPS with dips in the 50s, but Gacrux sits in the 50s and dips as low as the 20s.
Exactly what I do with my ancient series 3, I have had no issues unless I forget my charger. I can go maybe 36 hours before a charge, closer to 30 if I do a few workouts.
That all being said, my fiancée and a friend both have series 3s that can’t even stay alive for 12 hours. I had my watch for a year longer than they did, so it’s not an age thing, I just think the batteries are very hit or miss.
I had a guy who just kept saying stuff like “we need to run to extract” in all caps as soon as we completed the main objective on a hard mission with probably 20 minutes left to finish up the side objectives, pleennttyy of time. I wasn’t the host, but I probably would have kicked the guy after a while because he was getting mad at the rest of us for going around and cleaning up. He didn’t call extraction, but he sat around the extraction area the entire time.
When we did finally get extraction going he called in a 120mm barrage centered on the extract point and it killed two of us as the drop ship was coming in. We had time to reinforce, but that would have been my last straw.
Yep, I’ve had gunship patrols spawn on missions with no towers on difficulty 8 fwiw
If drop ships would drop them further away, I could see them being a menace, but when they drop right in front of you, a quick orbital strike or thermite is all it takes