nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 9 months agoPalworld studio admits it can't "keep up" with cheaters, says anti-cheat solution on the waywww.eurogamer.netexternal-linkmessage-square28fedilinkarrow-up1147arrow-down19
arrow-up1138arrow-down1external-linkPalworld studio admits it can't "keep up" with cheaters, says anti-cheat solution on the waywww.eurogamer.netnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 9 months agomessage-square28fedilink
minus-squarestarchylemming@lemmy.worldlinkfedilinkEnglisharrow-up53arrow-down2·9 months agowhy would a game like this need anti cheat at all? they are using their energy all wrong 🙈
minus-squareinclementimmigrant@lemmy.worldlinkfedilinkEnglisharrow-up21arrow-down1·9 months agoBecause gamers have a large population of assholes who believe that making others get pissed off makes them feel better about themselves.
minus-squaresugar_in_your_tea@sh.itjust.workslinkfedilinkEnglisharrow-up12arrow-down1·9 months agoJust… play on a private server… Or single player.
minus-squarenanoUFO@sh.itjust.worksOPMlinkfedilinkEnglisharrow-up1·9 months agoDRG has no anticheat and has no issues with cheaters either.
minus-squareinclementimmigrant@lemmy.worldlinkfedilinkEnglisharrow-up1·9 months agoI would not say that the game doesn’t have an issue with cheaters but it’s a different environment since it’s a p2p environment where the host can easily kick a cheater out. Very different from the palworld public, persistent servers.
why would a game like this need anti cheat at all? they are using their energy all wrong 🙈
Because gamers have a large population of assholes who believe that making others get pissed off makes them feel better about themselves.
Just… play on a private server… Or single player.
DRG has no anticheat and has no issues with cheaters either.
I would not say that the game doesn’t have an issue with cheaters but it’s a different environment since it’s a p2p environment where the host can easily kick a cheater out.
Very different from the palworld public, persistent servers.