• bokherif@lemmy.world
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    3 hours ago

    In NFS Underground 2, if you place an empty file named “FOOBAR” with no extension in the game directory, you can bypass disk verification and the game just launches.

  • Rednax@lemmy.world
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    6 hours ago

    In an older version of Stellaris, a cheesy strategy is to abduct or force relocate the entire galaxy onto a single planet.

    Usually having an overcrowded planet, has a several drawbacks.

    Since you can never generate enough food, your population will always be in decline. But this decline is capped per planet, and is quite small. As long as you can keep abducting and force relocating pops from your conquests, you can grow.

    Similarly, you ignore consumer goods for the only cost of a reduction in produced goods from jobs. But you barely produce anything via jobs anyway.

    The low happyness and overcrowding causes stability issues on the planet. But again, the negative stability is capped, so you enable martial law on the planet, and build fortresses, which provide a stability boost per soldier job they create. And only stability matters for revolts.

    You need minerals, but you can get those from mining asteroids.

    Your energy credits come from being a mega church, in which each pop following your religion, generates some credits, along with trade generated per pop.

    Alloys come from turning the planet into an ecumenopolis. Although you get a -50% production modifier, it is the only thing you need to produce yourself.

    But the real trick is giving all the cramped up pops utopian living standards. In this version of Stellaris, any unemployed pop living in utopian living standards, generated science points and trade value. Usually those are barely worth the extra cost of letting the pop live so luxuriously. But even if you don’t provide food and consumer goods, they still provide sciencd and trade.

    As a result, you got a stable planet generating insane amounts of science, energy credits, and alloys. While remaining a small empire, which kept tech costs low.

  • N00b22@lemmy.ml
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    10 hours ago

    Open NFS MW 2005

    In the titlescreen (Do not press Enter yet) type

    • burgerking (unlocks hidden challenge)

    • castrol (shows hidden castrol themed Ford GT)

  • vrighter@discuss.tchncs.de
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    11 hours ago

    hold L2+R1 and press X square R2 L1 circle x square square square

    unlocks all levels in the ps1 game Bugz bunny: lost in time

  • czardestructo@lemmy.world
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    18 hours ago

    I know way too much about the propagation of plasma in fluorescent lighting. When you first hit a fluorescent tube with high voltage you need some cosmic radiation to rip off the first barium ion off the cathode which causes a tiny little lightning strike of plasma that skitters across the inner surface of the tube. Once it makes its way across the length of the tube to the anode you now have a conductive path. This path then grows tremendously until it envelopes the whole cross section starting from the anode and works it’s way back to the cathode until the whole tube is filled with wonderful plasma that makes light when it excites the phosphor coating.

  • NSRXN@lemmy.dbzer0.com
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    14 hours ago

    09f911029d74e35bd84156e5635688c0

    I think lol

    nope. last “e” is a “c”. real close tho

  • stringere@sh.itjust.works
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    21 hours ago

    In girum imus nocte et consumimur igni.

    Latin palindrome, roughly “we enter the circle at night and are consumed by fire”.