• BreadstickNinja@lemmy.world
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    10 months ago

    Taking the edge off.

    Missing a 95% chance shot in Xcom and subsequently having your whole party wiped out by aliens

    Pick one

    • pixeltree@lemmy.blahaj.zone
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      10 months ago

      Ayyyyy, if a missed 95% shot fucks things over that bad then you probably weren’t handling the situation that well in the first place!

      He says, as his entire squad gets eggs laid in them

      • BreadstickNinja@lemmy.world
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        10 months ago

        Hah, you can try to stay on top of it. But no matter how hard you try, there’s always a chance of that one little mistake that turns into a cock-up cascade and leaves most of your squad dead and one remaining soldier trying to crawl to evac.

        I love that game, but I’m probably a masochist.

        • smeg@feddit.uk
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          10 months ago

          Look, it’s alien invasion simulator not friendly fun-time simulator, sometimes everything goes to shit and you need to roll with that!

    • CADmonkey@lemmy.world
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      10 months ago

      I’ve heard about Xcom for years but never tried it, and BG3 has given me a turn-based itch to scratch, is it as good as everyone says?

      • Timecircleline@sh.itjust.works
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        10 months ago

        Honestly I enjoy the crap out of them. It’s definitely less story than BG3 and you WILL lose people you’re attached too. It goes on sale fairly often I think, though it’s worth it at full price.

      • jballs@sh.itjust.works
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        10 months ago

        I might be biased, since I’ve been playing the XCOM games since they first came out 30 years ago. But yes, they are really, really good for turn-based combat. I am also a sucker for games with research trees.

    • agent_flounder@lemmy.world
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      10 months ago

      Missing a 95% chance shot in Xcom and subsequently having your whole party wiped out by aliens

      Well I was relaxed until just now. Clenches jaw

      (╯°□°)╯︵ ┻━┻)

        • AWildMimicAppears@lemmy.dbzer0.com
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          10 months ago

          i exclusively play xcom on ironman because i tend to reload on the tiniest misstep - and then i get annoyed about myself, because i cant accept anything else than perfect. ironman fixes that for me :-)

          • Jorgelino@lemmy.ml
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            10 months ago

            Me too. Don’t see the point of playing games like these if not on ironman. Same with Crusader Kings and Rimworld.

          • jballs@sh.itjust.works
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            10 months ago

            I’ve done the same thing. It actually teaches you a lot about the game, since you are forced to pay much more attention to when enemies will trigger based on your movements.

    • Jorgelino@lemmy.ml
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      10 months ago

      I took a break from XCOM after losing one of my best soldiers on an iron man run. Am currently terrified of going back in because i remember nothing and am sure i’d fuck everything up now.

  • AlexJD@feddit.uk
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    10 months ago

    Doesn’t exactly match up but I use Factorio for this. Or more accurately it uses me.

        • wazzupdog@lemmy.world
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          10 months ago

          Army of spidertrons with the remote control, from map view, it’s therapeutic nuking aliens from the safety of your mega-base.

    • slampisko@lemmy.world
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      10 months ago

      Mindustry addict here. Check it out, it’s FOSS and very multiplatform! I recommend starting on Erekir.

      • Thomrade@lemmy.world
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        10 months ago

        I got into this recently playing with my brother and friend. it’s the perfect mix of tower defence and factory builder. Also trying to optimize a ammunition belts mid-wave is a kind of addictive thrill of panic I didn’t know I needed in my life.

      • CADmonkey@lemmy.world
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        10 months ago

        I have Mindustry for android. I play it on a galaxy note with a stylus, do recommend.

        I like the music in Mindustry also. It makes you want to take over the world by building conveyor belts at it.

    • peopleproblems@lemmy.world
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      10 months ago

      Look the factory must grow and all, but it’s all about control. Whether it’s mapped based war games or factory on a map, the principle is the same, we dah boss dis time

    • woodenskewer@lemmy.world
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      10 months ago

      I had to stop playing factorio because I stopped sleeping. I keep wanting to try it again but I’m afraid.

      • CptEnder@lemmy.world
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        10 months ago

        OMG yes. I’d sit down and be like “I’ll play for a couple hours” of Factorio, then check the clock and it’s 4AM lmao. Seriously dangerous game haha.

  • EvilEyedPanda@lemmy.world
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    10 months ago

    I’ve noticed you’ve recently settled a statement close to my psyche, I request that you refrain from settling too close in the future to avoid any ill feelings!

  • Gork@lemm.ee
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    10 months ago

    The map needs to slowly change to the color of my faction for my life to have any meaning.

  • CADmonkey@lemmy.world
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    10 months ago

    That’s silly, you don’t know what you’re talking about.

    Looks at physical copies of original C&C, all three Red Alerts, Civ4, Warcraft, Dungeon Keeper 1 and 2, and a steam library with Mindustry, Factorio, Dyson Sphere Program, Captain of Industry, Desynced

      • wazzupdog@lemmy.world
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        10 months ago

        RA2/YR is/are my gold standard(s) for any rts games, i always find myself going back and playing them whether it be solo campaign, skirmish, or logging into CnCNet and doing some online matches.

        • HappycamperNZ@lemmy.world
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          10 months ago

          I don’t know what it was about RA1/2/YR but the units just felt right? When you got to 3 they all just felt off, and im not sure why. It wasn’t a balancing issue, but interestingly I got the same thing moving from stronghold 1 to two - they almost lost their physical presence if it makes sense???

          • wazzupdog@lemmy.world
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            10 months ago

            Everything felt too “multi-purpose” units did follow the rock-paper-scissors balance, but tanks being able to go waterborne boats being able to go airborne broke any proper counter strategy it was always a game of cat and mouse and whomever could micro unit abilities the hardest instead of balance and strategize(or zerg rush lol) but that’s just my take.

      • CADmonkey@lemmy.world
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        10 months ago

        RA3 was OK. While RA2 was my favorite, The third one was fun, especially any mission where I could send Tanya to a horrible end.

  • v_krishna@lemmy.ml
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    10 months ago

    Civ 5 here. I’ll be 39 this year and play the least out of my friends group (probably 1 or 2 sessions a month where I quit 3 or 4 hours in, and once a month or less playing for 6 or more hours to almost actually finish a game). The friends I play with are all mid 40s and do a full game at least weekly. We all have wives and kids and stuff but are huge nerds i guess.

    • rockerface 🇺🇦@lemm.ee
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      10 months ago

      I have launched Civ 6 once, launched a quick game with bots, blinked and realized 2.5 hours have passed. I’m scared to reopen the game. Next time I might wake up with a gray head and wrinkles on my face

    • Jeremyward@lemmy.world
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      10 months ago

      43yo here, I play x-com and BattleTech, though I would argue BG3 is a map based strategy game as well.

      • rickrolled767@ttrpg.network
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        10 months ago

        Played Civ 5 drunk with a friend once and it was amazing. At some point I ended up at war and realized a good few turns in that I forgot to make military units

    • theotherone@kbin.social
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      10 months ago

      The kids these days self-medicate with neurotransmitters in the privacy of their own home like God intended. Regular do-it-yourselfers, they are.

  • Delphia@lemmy.world
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    10 months ago

    If my units have action points it also makes me feel like I’m in total control of my life which makes me happy.

      • teft@lemmy.world
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        10 months ago

        I always liked C&C 3. JK Simmon, George Takei, and Tim Curry as the faction leaders. What more could you want?

      • dual_sport_dork 🐧🗡️@lemmy.world
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        10 months ago

        I will always have fond memories of cheesing the hell out of the original C&C. My friend had it for DOS. I later got C&C Gold and could run it in Windows at 640x480! IIRC none of the cheeky bugs were fixed in the Windows port. You are a Command and Conquer veteran if you remember:

        • Late game, deciding the hell with it and just swarming the enemy with ~500 bazooka dudes, because money was technically infinite on most maps, limited only by your patience. Every time the Tiberium tree “puffed” it would generate a little more green stuff you could harvest for cash.

        • Penning the computer enemy into their base with walls, because their pathfinding was not smart enough to destroy objects in their way and they would never attack a wall (although sandbags would be crushed by tanks).

        • Cherry-tapping your opponent by running over his last infantry dudes with your harvester, just to be an ass.

        • Running a line of sandbags up to the enemy base, hovering the “sell” cursor one pixel off the edge of your own sandbags, but selling their building and keeping the cash. And preferably then parking a queued up defense tower at the end of the sandbag chain immediately afterwards.

        • Baiting the computer into perpetually wasting their nukes or ion cannons by positioning one machine gun guy closer to their base than your own base or main forces, whereupon it would pathologically blow up just that one soldier because he was the “closest threat.”

        • “Yeah?” “Okay.” “Yeah?” “Okay.” “Yeah?” “Okay.”

        • Smuggling an engineer into the enemy’s base under cover of some crazy diversion or another, inevitably aiming to nick his construction yard, undeploy it into an MCV, and bugger off with it. Or building MCV’s with your friends in multiplayer and deliberately deploying them in each other’s bases so you can build stuff from both sides and gang up on the computer with Obelisks and missile towers.

        • Leaving the computer opponent with one useless building like a power plant left, so you don’t technically “win” and can go on forever uncontested to see how many units you can build before your computer crashes.