Can you recommend any PCVR games that can be played lying down? Preferably something slower that runs on Linux.
So far I’ve tried:
- Overload: Works, but I get motion sickness.
- Hellblade: Works but for some reason it’s too boring for me at the moment, dunno why.
- Arkham VR: A PITA to get working with shitty controls and it’s almost impossible to play lying on your back.
- Star Wars Squadrons: Works well, will keep playing.
- The 7th Guest VR: Doesn’t work on Linux.
- Alien Isolation: Doesn’t work on Linux.
I’m currently installing Alyx but that will probably be too much for my little Deck and on top of that demand too much interactivity.
I really wish The 7th Guest worked. That could have been exactly the kind of calm experience I wanted to play.
Elite Dangerous. Technically any seating experience VR should work somewhat well.
Alien Isolation: Doesn’t work on Linux.
It has a platinum rating on ProtonDB and is Steam Deck verified. I can’t imagine the Deck itself being powerful enough for VR though?
Ooh, yes, forgot about Elite! Thanks!
Alien Isolation itself runs fantastic on Linux. It’s Linux native and also runs great on Proton. But the VR version comes from a mod called MotherVR. Trouble is that this mod works by overwriting a DirectX dll. The same dll that Proton needs to overwrite so that Direct3D calls are translated to Vulcan for Linux. And the mod owner vanished about 4 years ago or so, shortly after they announced they wanted to open source the mod. So unless someone wants to replicate their whole work we can’t figure out how to make it work in Proton or natively on Linux.
Can you load the dll with Protontricks maybe?
The problem isn’t loading the dll. It’s loading just fine. The problem is that DXVK needs to overwrite the same dll. So it doesn’t work.
Subnautica might work as you use a regular controller.
Sublevel Zero as well, but it probably has the same issue as Overload.
I don’t know if it runs on Linux, but what about Moss?
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Yeah, it works good enough for the games listed above. I get a slight stutter every few minutes or so. But for now it’s been playable. But I doubt that it will be enough to run Alyx comfortably.
I’m using ALVR and a Quest 1 headset. Its lower resolution should definitely help. I tried halving the resolution for Squadrons to see if it could get rid of the stutters, but it didn’t help with those and instead made the game too ugly.
One caveat, I’m running OpenSUSE instead of SteamOS. That might give me slightly better performance, at least that’s my subjective impression. Games run definitely better on Plasma Wayland than X11. And last time I experimented on SteamOS with VR I couldn’t get it to work in gaming mode. And 2GB of zram definitely helped with City Skylines, but the impact on VR-games should be negligible.
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If you do, follow https://github.com/alvr-org/ALVR/issues/2115#issuecomment-2130310279 with the path adjusted for the Deck. I was banging my head against the wall until I found that.
The Deck is just a (slow) Linux PC, why wouldn’t it work?
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Demeo perhaps?