I bought a used gen1 Thinkpad X1 Nano. It is super light (<1kg), works flawless out of the box with Linux, and while I think it does have a fan I’ve never noticed it.
I bought a used gen1 Thinkpad X1 Nano. It is super light (<1kg), works flawless out of the box with Linux, and while I think it does have a fan I’ve never noticed it.
Based on the neofetch it’s a Samsung Fold Z 4
I don’t mind this. It’s unreasonable to expect them to provide a free service forever without any kind of monetization.
In a lot of modern work flows this is incompatible with the development pattern.
For example, at my job we have to roll a test release through CI that we then have to deploy to a test kubernetes cluster. You can’t even do that if the build is failing because of linting issues.
If that’s your attitude, then I don’t think this is going to work out.
Wine is not a company. People building and fixing Wine to support a specific piece of software are largely volunteers. Noone works at Wine. Noone does product support. It’s a free service created by volunteers.
That’s how most Linux software gets built. And none of these people owe you anything. No support, no easy to use config.
Frankly, you sound incredibly entitled and unwilling to listen and learn to everyone here who’s tried to help you.
To answer your original question: there’s no one global way to make Wine run all software out of the box. That’s why Valve spends so much time tuning different setups of Wine for all the games they support. CodeWeavers to some extent does that for non game software.
Doing this for the wide variety of Windows software out there is an impossibly large task and frankly out of scope for what most Linux distributions have as a goal or intended use case. If you want to run Windows software on Linux, there are many different projects that try to package or help you install the most popular things. But other than that, you’re free to try on your own.
I never did Rails but I used Ruby for many personal projects in the 2000s.
When showing stuff to my coworkers or friends, I often joked how I tried to make my code look like it was already gzipped.
Depends heavily on the market segment. I also work in Europe and in my 15 years as a software developer (the first 6-7 as C/C++ developer) I’ve never seen anyone use Visual Studio.
I recently was in the market for a new dishwasher.
I compared the EU eco labels (which are based on water and energy use).
Buying the worst possible eco label currently on the market, and comparing it against the best two:
If I could find a decent 90s model for which parts were still widely available, I’d buy that instead. I truly doubt that burning through these poorly made newer devices are sufficiently more ecological than just using a old machine for a longer time.
I have one of these, but only use it for SteamVR. Does this mean I can’t update either?
AFAIK, the drivers come from Windows.
Edit:
From the article:
Existing Windows Mixed Reality devices will continue to work with Steam through November 2026, if users remain on their current released version of Windows 11 (version 23H2) and do not upgrade to this year’s annual feature update for Windows 11 (version 24H2). This deprecation does not impact HoloLens.
Well fuck. This headset is the only reason I keep a Windows PC around at all.
Works for me in Belgium. Weird.
Man these are all things I’d love to see, don’t feed me this kind of hopium BEFORE Barcelona.
To quote the author himself:
Great, do whatever you want. Just shut the fuck up about it, nobody cares.
But then he proceeds to do the exact opposite and posts a vitriolic rant about how everyone who doesn’t use what they use is, in their words, and idiot.
I used them as well, and I know of at least 3 more coworkers who use them as well.
I got started when I got one for free with a used computer I bought. I’ve since then switch full time to using an MX Ergo (like OP) on my desktop, and a cheaper M575 I keep in my laptop bag.
I even game with them, and haven’t touched a computer mouse in probably 2 years.
The MX Ergo is far superior to any other I’ve used, highly recommended.
Have you considered supporting Sixel for images?
Where is this template from?
One issue is that unions have failed to globalize while industries have. CDPR could simply chose to bypass the union by opening a dev studio in a country with no or less union presence.
Given the recent wave of layoffs in the game industry, they’ll have no shortage finding capable people.
Sorry, yes, that was durability. I got it mixed up in my head. Availability had lower targets.
But I stand by the gist of my argument - you can achieve a lot with a live/live system, or a 3 node system with a master election, or…
High availability doesn’t have to equate high cost or complexity, if you can take it into account when designing the system.
I used to work on an on premise object storage system before, where we required double digits of “nines” availability. High availability is not rocket science. Most scenarios are covered by having 2 or 3 machines.
I’d also wager that using the cloud properly is a different skillset than properly managing or upgrading a Linux system, not necessarily a cheaper or better one from a company point of view.
Got to agree with @Zushii@feddit.de here, although it depends on the scope of your service or project.
Cloud services are good at getting you up and running quickly, but they are very, very expensive to scale up.
I work for a financial services company, and we are paying 7 digit monthly AWS bills for an amount of work that could realistically be done with one really big dedicated server. And now we’re required to support multiple cloud providers by some of our customers, we’ve spent a TON of effort trying to untangle from SQS/SNS and other AWS specific technologies.
Clouds like to tell you:
The last item is true, but the first two are only true if you are running a small service. Scaling up on a cloud is not cost effective, and maintaining a complicated cloud architecture can be FAR more complicated than managing a similar centralized architecture.
It’s an NVIDIA specific term that is the abbreviation for GPU System Processor. It’s a RISC-V core that does all sorts of management tasks on a modern Nvidia card, mostly related to task setup, resource allocation, context switching, adjusting clock speeds, etc.