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Joined 1 year ago
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Cake day: August 2nd, 2023

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  • Stream created and maintains a platform that gamers and developers want to use but more importantly, they’ve built up a reputation that people believe in and trust.

    Gamers and developers are so eager to use steam because in all the years they’ve been operating, they still support and expand upon family sharing, have a fantastic refund policy (for consumers), don’t employ aggressive exclusivity deals, don’t limit download speeds behind paywalls, and provide a great review and recommendation system.

    They’ve become successful due to this reputation, why should we punish them for that?




  • Hi! I think your misunderstanding comes from the fact that religion, is not a mechanism for creating new knowledge, it is a collection of shared beliefs between people.

    A better comparison would be faith VS science, or religion VS scientific understanding.

    While most religious beliefs are faith based at their core, it’s easy to speculate that certain religious and cultural stigma arose after repeated observation of the natural world (Alice ate shrimp, Alice falls ill -> eating shrimp is against the will of God). Not as efficient as controlled scientific testing, but it ultimately lands you on the true statement “Eating shrimp is unwise and likely to get you sick”.








  • I’m not comfortable with the idea of the government dictating what developers must do with their games. There are legitimate legal, financial, and artistic reasons they may not want to be forced to distribute in that way.

    I think that it’s the responsibility of consumers to make sure they have the level of ownership over the games they like. I personally don’t really like to invest into live service games for this reason, but I do enjoy playing them on occasion and appreciate that they’re free to play and receive constant updates. Forcing the Deves to open source their code at the end of the game’s life cycle would jeopardize their vision and our ability to play games like them.