As title. How do we define what a Canadian game is?
My gut says that the physical studio (if there is one) should be located within Canada. But there are a lot of situations where this can get muddied.
Example being: Rimworld.
Founded & owned by Canadian Tynan Sylvester, but according to Ludeon Studios’ (Tynan’s gamedev studio) website, they’re based in New York. According to Tynan’s LinkedIn, he works from Ottawa, however.
Does this count as a Canadian game studio, or a Canadian game? Or just a studio that happens to be owned by a Canadian? Or started Canadian, and quickly grew – but in the US. I don’t think a studio being owned by a Canadian inherently makes it Canadian. By that logic, twitter is a Canadian company because Musk hold Canadian citizenship.
I’ve emailed the Rimworld support address seeking more info, but I think its a worthwhile discussion to have early on in this community so we can come to some kind of consensus on what exactly is a Canadian game.
🤦
It’s a stupid easy way to show that their art has value, that they’re not just screaming into the void. Regardless of the situation with the US, it’s vital to show Canadian Devs/artists/musicians that people are engaged, and that they have a space, that the market will support more than just the 1000+ person efforts with millions or billions backing the project…
shrugs Some folk just don’t see it like that I guess…