BitOneZero @ .world@lemmy.worldM to Joyce ARG@lemm.ee · 4 days agoJoyce ARG: { carton, jug } { 6, 1, half-dozen of "the other" } { store, provisions } GoTolemmy.worldimagemessage-square1fedilinkarrow-up124arrow-down15
arrow-up119arrow-down1imageJoyce ARG: { carton, jug } { 6, 1, half-dozen of "the other" } { store, provisions } GoTolemmy.worldBitOneZero @ .world@lemmy.worldM to Joyce ARG@lemm.ee · 4 days agomessage-square1fedilink
minus-squareRoundSparrow @ .ee@lemm.eeMlinkfedilinkarrow-up1·4 days agoJames Joyce ARG / Alternate Reality Game An alternate reality game (ARG) is an interactive networked narrative that uses the real world as a platform and employs transmedia storytelling to deliver a story that may be altered by players’ ideas or actions. The form is defined by intense player involvement with a story that takes place in real time and evolves according to players’ responses. It is shaped by characters that are actively controlled by the game’s designers… “Sean Stacey, the founder of the website Unfiction, has suggested that the best way to define the genre was not to define it, and instead locate each game on three axes (ruleset, authorship and coherence) in a sphere of “chaotic fiction””
James Joyce ARG / Alternate Reality Game
An alternate reality game (ARG) is an interactive networked narrative that uses the real world as a platform and employs transmedia storytelling to deliver a story that may be altered by players’ ideas or actions. The form is defined by intense player involvement with a story that takes place in real time and evolves according to players’ responses. It is shaped by characters that are actively controlled by the game’s designers…
“Sean Stacey, the founder of the website Unfiction, has suggested that the best way to define the genre was not to define it, and instead locate each game on three axes (ruleset, authorship and coherence) in a sphere of “chaotic fiction””