I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I’d try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there’s a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon’s later entries since there’s more than one.

Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm doesn’t seem as big, you don’t have a way to know that you’re tired as readily, you just have to watch for the signs and the village you visit doesn’t seem as characteristic. It’s a basic farming sim, it has to start somewhere.

But Stardew Valley does so many things that it is easier to revisit.

  • grrgyle@slrpnk.net
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    5 days ago

    Diablo 1 is like actually scary. I love all those other games but they are farther on the Halloweeny/spooky/edgy spectrum, if that makes sense. I mean so was the original, but in that one I felt like an insignificant little mote, a pathetic ember of humanity, up against overwhelming evil.

    The PoE aesthetic definitely comes closest to capturing that feeling. But like you said, it’s more of a power fantasy once you get going.

    • venotic@kbin.melroy.orgOP
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      5 days ago

      Diablo I was indeed unsettling, the soundtrack really assisted in that feeling well throughout the game. The enemies are done well and the bosses are intimidating to boot.

      Diablo II kept up the horror but you could tell the action overtakes the theme a bit, because you’re clearing mobs of enemies.

      Diablo III is completely all action than horror. I’ve got a character that just mowed through enemies with barely a thought so there wasn’t much time to sit and think of the theme.

    • AnimalsDream@slrpnk.net
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      5 days ago

      Completely agree. I almost said something about PoE, but then I remembered how within a few areas explored I had quickly turned my character into a flying meat grinder who could bonk explosive materials out of monsters.