It feels like new games are just more of the same, with no real meaning. However I recently started playing “Return of the Obra Dihn” and love open ended deduction in it. It feels like I’m actually figuring things out by myself without being handheld through it. Are there any other games that don’t coddle the player that you guys recommend?

    • Wrufieotnak@feddit.org
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      1
      ·
      edit-2
      2 months ago

      Both are among the greatest RPGs.

      Planescape suffers from it’s zeitgeist and that it “needed” the fighting to be considered a RPG. I imagine it would surpass DE if they could have focused only on the story, the world and it’s inhabitants.

      DE could only reach it’s high because PT existed first and showed what was possible and that the fighting only distracted.

      If you haven’t played Disco Elysium yet, I highly recommend it. Since you like reading long texts, that part of the game will not bother you as it does some other players.

      • Voroxpete@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        2
        ·
        2 months ago

        Disco Elysium: The Final Cut adds full voice over, so no reading required. Also the voice work for the inner thoughts is done by Lenval Brown and it is incredible. Like, seriously, go look up some gameplay footage on this. That man has a voice that you can listen to all day.

        Also, Mike Goodman now voices the Horrific Necktie in the final cut and its the best thing ever.

        • Wrufieotnak@feddit.org
          link
          fedilink
          English
          arrow-up
          2
          ·
          2 months ago

          I wholeheartedly agree, the voices in this game are all awesome and fitting. I just didn’t mention that because you either read the texts or sit even longer hearing them. Both ways you need a certain patience to enjoy this game. (Which not everyone has and that is okay as well)