nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 29 days agoWhy Doom 3 is still an important and misunderstood gamewww.pcgamer.comexternal-linkmessage-square13fedilinkarrow-up166arrow-down13cross-posted to: doom@lemmy.sdf.org
arrow-up163arrow-down1external-linkWhy Doom 3 is still an important and misunderstood gamewww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 29 days agomessage-square13fedilinkcross-posted to: doom@lemmy.sdf.org
minus-squaresomeguy3@lemmy.worldlinkfedilinkEnglisharrow-up20·29 days agoIIRC stupid jump scares and stupid hidden bad guys, you had to constantly check the smallest nook and cranny.
minus-squarehuskypenguin@sh.itjust.workslinkfedilinkEnglisharrow-up15arrow-down2·29 days agoDidn’t matter because the walls would open. It was terrible level design.
IIRC stupid jump scares and stupid hidden bad guys, you had to constantly check the smallest nook and cranny.
Didn’t matter because the walls would open. It was terrible level design.