I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

    • SplashJackson@lemmy.ca
      link
      fedilink
      English
      arrow-up
      6
      arrow-down
      2
      ·
      3 months ago

      It’s such a pain remapping controls on every. single. new. install.

      But it’s worth it. Fuck wasd

        • SplashJackson@lemmy.ca
          link
          fedilink
          English
          arrow-up
          1
          arrow-down
          11
          ·
          3 months ago

          If naughty words cause you a level of righteous indignance, my recommendation is to abstain from online activities until one reaches the age of majority

    • Takumidesh@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      edit-2
      3 months ago

      Esdf requires more dexterity and is generally less accessible.

      I’m an idiot and misunderstood which key bind was being talked about

    • Chef_Boyardee@lemm.ee
      link
      fedilink
      English
      arrow-up
      2
      ·
      3 months ago

      Been RDFG since about 2002. One of my roommates in college was in the top thousand on Unreal Tournament. He talked me into it. God, I get good at that game playing against him.