Recent testing revealed that Arch Linux, Pop!_OS, and even Nobara Linux, which is maintained by a single developer, all outstripped Windows for the performance crown on Windows-native games. The testing was run at the high-end of quality settings, and Valve's Proton was used to run Windows games on Linux.
All three major GPU manufacturers support ray tracing and variable refresh rate on Linux. When playing windows games, ray tracing has to be handled through VKD3D, which AFAIK supports most but not all DXR features. I haven’t had any problems with it though.
The one thing that can still completely make or break your (Windows games on Linux) gaming experience is anti-cheat software, since it’s up to the game developers to enable it for wine. The major anti cheat providers offer solutions for this, but not all game studios are interested in their games running on platforms other than windows. Games like valorant will probably never work. Good riddance though.
Valorant is a fucking awful game with über ban techniques when you force quit a game for some reason, like needing to go to the bathroom in middle of game play.
I can’t understand anyone can accept such a thing.
Why are you force quitting a game to go use the bathroom? Just step away for a few minutes.
Thanks, I’ll definitely need to give Linux gaming another shot then.
The last bit that might hold me back is getting my Hue Sync stuff working. It sounds silly, but it really makes games feel so much more immersive that I don’t want to be without it.
There’s a GNOME extension called HUE lights that allows you to control everything from your tray, entertainment zones and all. Similar probably exists for KDE/etc.
OpenRGB can handle a ton of stuff like this if I recall. I dont know if its hue extension is any good as i havent used it, but ive seen videos.
Home assistant is probably your friend with hue.
What about hdr. I saw it mentioned for the Steam Deck update, so wondered if that is finally working on Linux. I do like taking advantage of HDR on the TV.
It’s in the early stages, but yeah you can do it in KDE Plasma if you’re prepared to jump through a couple of hoops (basically doing the same thing the Deck does)
Linux won’t have proper HDR support until mid-late next year.
That’s in the works still right now, steam deck has it and I think it’s possible to get it working on other distros but isn’t on by default in most I don’t think