- cross-posted to:
- games@sh.itjust.works
- pcgaming@lemmy.ca
- cross-posted to:
- games@sh.itjust.works
- pcgaming@lemmy.ca
From the opinion piece:
Last year, I pointed out how many big publishers came crawlin’ back to Steam after trying their own things: EA, Activision, Microsoft. This year, for the first time ever, two Blizzard games released on Steam: Overwatch and Diablo 4.
There must be more to success than that, because Valve likewise bought Campo Santo, the developer of Firewatch, and now their next game is all but canceled. These companies can’t help but focus on their big money makers at the expense of all else.
All I can find about their next game is called “In the Valley of Gods” which looks like it is still being developed. What game was cancelled? Also how is that the same as buying an IP then running it into the ground so their main IP can get a mildly popular game mode that will likely be forgotten about in a couple months? I’m already bored of rocket racing and I only installed it because a friend kept begging me to play fortnite zero build which I also don’t enjoy.
It is on indefinite hold. It is still being “developed” in the same way Valve won’t confirm or deny the existence or cancelation of Half-Life 2 Episode 3/Half Life 3, but articles I’ve read previously essentially confirm that no one has been working on it for years.
I’ll happily eat my words if the game does come out because Firewatch was a beautiful game that left me wanting more, but Valve’s internal development structure doesn’t really encourage passion projects.
Could you elaborate?
Rocket League keeps being updated, supported, and played by many. The developer also released a new racing game just recently. Meanwhile, like you said, the Valve acquisition of Campo Santo killed a promising game and resulted in the dev working on Alyx, a niche game for the wealthier, as appealing as it may be.