• xep@fedia.io
    link
    fedilink
    arrow-up
    40
    ·
    7 months ago

    “Ah, an appreciation post for the local transfer feature,” I thought, as I continued reading to the last part of the sentence.

  • oleorun@real.lemmy.fan
    link
    fedilink
    English
    arrow-up
    27
    ·
    6 months ago

    “Coming Soon: Steam Dick! Stream along with millions of people! Available in vastly different colors! Service opens soon!”

  • lud@lemm.ee
    link
    fedilink
    arrow-up
    23
    arrow-down
    2
    ·
    6 months ago

    I like the feature a lot but it’s actually faster for me to just download over the internet.

      • lud@lemm.ee
        link
        fedilink
        arrow-up
        7
        arrow-down
        1
        ·
        6 months ago

        Nah, usually WiFi but I have tried both being connected via ethernet. It’s possible the bottleneck is either devices CPU or something as it maxes out at around 600 Mbit/s compared to over 2000 Mbits/s over internet.

          • lud@lemm.ee
            link
            fedilink
            arrow-up
            3
            ·
            edit-2
            6 months ago

            I don’t have two great devices to test with but my bet is on the CPU being the bottleneck. I have only used the feature between my desktop (5900x, 2,5 gigabit connection) and a steam deck (a comparably bad CPU, 1 gigabit ethernet or WiFi)

            The steam deck also caps at around the same speed when downloading from the internet while the desktop can download at near 2,5 Gigabit speeds.

            Oh and both devices used NVME drives.

            • IHawkMike@lemmy.world
              link
              fedilink
              arrow-up
              2
              ·
              6 months ago

              The CPU on the source used for compression is definitely the bottleneck for me. Internet is faster.

        • TechAdmin@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          6 months ago

          I think it’s because Steam compresses the data before sending it and limits CPU usage. I still use local file transfer between desktop and Steam Deck because rarely in much of a rush.

        • Kazumara@discuss.tchncs.de
          link
          fedilink
          arrow-up
          2
          ·
          6 months ago

          Same, I’m still too cheap to upgrade the LAN to 10 Gbit/s. I could theoretically get old stuff from work, but that’s all 19 inch rack mountable and loud…

      • Caveman@lemmy.world
        link
        fedilink
        arrow-up
        2
        ·
        edit-2
        6 months ago

        Lan are usually 1 gigabit. He must have a serious connection. It’s more likely he has a slow hard drive on the host or stores the data on USB2.0 connected drive.

        • erwan@lemmy.ml
          link
          fedilink
          arrow-up
          1
          ·
          6 months ago

          Same for me, LAN is 1Gb, my internet connection is 5Gb.

          Of course none of the devices get more than 1Gb, but that means than LAN or Internet doesn’t make a difference. Especially for Steam games that get downloaded from a very close CDN proxy (probably hosted by my own provider).

    • Dfirebug@discuss.tchncs.de
      link
      fedilink
      аҧсуа бызшәа
      arrow-up
      5
      ·
      6 months ago

      Being someone with a bad internet, this is actually quite a useful feature. It saves me from either having to set up an smb/ftp share on a computer or backing up a game to a USB drive to restore it on the other computer if I don’t want to wait 10 hours for any modern game to download.

  • papalonian@lemmy.world
    link
    fedilink
    arrow-up
    10
    arrow-down
    1
    ·
    6 months ago

    I see the joke, but just wanted to say that this feature was way more of a hassle than anything. I guess for the intended purpose of saving bandwidth it’s nice, but it was difficult to get it to even work (steam kept wanting to download from their own servers instead of the host computer) and when it finally did, it was painfully slow, just transferring the program data manually over the network was going faster.

    • Ddinistrioll@lemmy.world
      link
      fedilink
      arrow-up
      9
      ·
      6 months ago

      Obviously not dismissing your experience, just adding my own : I tried it recently on a big game that was installed on my SO desktop, and it worked great. Just had to activate the feature on both Steam instances, restart Steam, and then I enjoyed a superfast “download” speed, that was mainly bottlenecked by my drive speed and even sometimes by my computer’s ethernet port limit!

      • papalonian@lemmy.world
        link
        fedilink
        arrow-up
        2
        ·
        6 months ago

        I wonder if I have something set up in steam that is bottlenecking, then. I use my home network to transfer files pretty frequently so I know that’s not my issue. Oh well, I don’t have limited bandwidth and my Internet is pretty decent so I don’t really need it anyways. Glad it works for others though!