• MudMan@kbin.social
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    8 months ago

    No, they don’t make them shittier. My point is that they’re in it for the money, the money just flows in different ways. Their battlepasses weren’t any better or worse than anybody else’s, and neither are their cosmetics.

    They just get a pass because their brand is rock solid and they run very quiet and very cheap with a very long term view enabled by being a private company. That’s not good or bad, it’s a corporation out to make corporation things and doing them very well.

    • AngrilyEatingMuffins@kbin.social
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      8 months ago

      Their cosmetics are miles better because you can resell them on a market that they maintain. You really don’t know what you’re talking about.

      • yuri@sh.itjust.works
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        8 months ago

        No dog, you just really like the thing they’re talking about and it’s coloring your reaction. The points they’re making are actually very reasonable, but your responses read like they’re just criticizing Valve as a matter of opinion rather than practice.

        • MudMan@kbin.social
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          8 months ago

          To be clear, it’s not even criticism. I don’t mind Valve making money or being great at PR and branding or using MTX. I am way more chill with those things than the average gamer.

          If there’s anything here that rubs me the wrong way is objectively identical practices being assessed in entirely opposite ways by the community based on who is doing them. And it doesn’t even bother me because I think the practices are bad or because I don’t recognize that Valve absolutely worked on positioning that exact way.

          Mostly it just gives me a bit of anxiety to realize that you can get away with that and somehow nobody else seems able to do it.

          Honestly, if I had to guess why I’d say it’s down to Valve being a private company. They genuinely can just never tell anybody what they’re doing or what their plans and make long term investments. But man, the outcome is kinda scary.