Leveling in general gets more confusing the more you try to explain it.
Why has my old character never leveled up before i started playing them?
Why has my Elf/Dwarf/etc never leveled up in hundreds of years?
If i can level up from 1 to 20 in a matter of days, why isn’t every adventurer level 20 by now?
Also, even outside of level:
How isn’t there a massive overpopulation issue when these races have hundreds of years to procreate? Instead they always seem to be rarer than humans.
Why would any job ever hire humans when elves/dwarves exist? They could acummulate way more experience and be better at basically anything.
In fact, why aren’t Dwarves/Elves just better at everything? Do they learn things at a slower rate? But if that’s the case, how come they can level up so fast once we start playing them?
I mean, really, at some point we gotta draw a line in the sand and decide that some things just need to be handwaved for the sake of fantasy.
How isn’t there a massive overpopulation issue when these races have hundreds of years to procreate? Instead they always seem to be rarer than humans.
This is one reason why I’d think actually making characters mature at the age of adulthood would make more sense. Of course there won’t be that many elves if raising each one is a century-long effort
I mean, really, at some point we gotta draw a line in the sand and decide that some things just need to be handwaved for the sake of fantasy.
Yeah, at the end of the day the main purpose of D&D is being a game so it’s understandable why they even it all out. That said I keep wondering if there could be a game that actually expressed these things, what would it be like? Maybe adventuring across ages with different heirs of humans who go from weak to strong extremely fast while elves start strong and grow slowly?
Like @Eeyore_Syndrome was mentioning, the anime Frieren is really good at showing what that would really look like, how a character who can live so long can become much stronger while also losing track of time, and yet a human can match them in talent, even if not in training and experience.
My head-canon is that they have a shorter window of fertility. I mean humans have menopause as well.
Though it would make more sense if that happens later in their lives, otherwise you’re saying every adventurer has given up the possibility of raising kids. Also, i suppose if that’s the case they haven’t really matured in the sexual sense, so much as they’ve just grown enough to be independent.
I seem to remember some bit of lore saying dwarves only settle down to have kids near the end of their lives, but i can’t find that anywhere ( Might’ve just imagined it, lol).
Maybe adventuring across ages with different heirs of humans who go from weak to strong extremely fast while elves start strong and grow slowly?
That sounds cool but you’d need all your quests to span generations and leveling in general would be very slow. Probably harder to make it balanced as well.
Leveling in general gets more confusing the more you try to explain it.
Why has my old character never leveled up before i started playing them?
Why has my Elf/Dwarf/etc never leveled up in hundreds of years?
If i can level up from 1 to 20 in a matter of days, why isn’t every adventurer level 20 by now?
Also, even outside of level:
How isn’t there a massive overpopulation issue when these races have hundreds of years to procreate? Instead they always seem to be rarer than humans.
Why would any job ever hire humans when elves/dwarves exist? They could acummulate way more experience and be better at basically anything.
In fact, why aren’t Dwarves/Elves just better at everything? Do they learn things at a slower rate? But if that’s the case, how come they can level up so fast once we start playing them?
I mean, really, at some point we gotta draw a line in the sand and decide that some things just need to be handwaved for the sake of fantasy.
This is one reason why I’d think actually making characters mature at the age of adulthood would make more sense. Of course there won’t be that many elves if raising each one is a century-long effort
Yeah, at the end of the day the main purpose of D&D is being a game so it’s understandable why they even it all out. That said I keep wondering if there could be a game that actually expressed these things, what would it be like? Maybe adventuring across ages with different heirs of humans who go from weak to strong extremely fast while elves start strong and grow slowly?
Like @Eeyore_Syndrome was mentioning, the anime Frieren is really good at showing what that would really look like, how a character who can live so long can become much stronger while also losing track of time, and yet a human can match them in talent, even if not in training and experience.
My head-canon is that they have a shorter window of fertility. I mean humans have menopause as well.
Though it would make more sense if that happens later in their lives, otherwise you’re saying every adventurer has given up the possibility of raising kids. Also, i suppose if that’s the case they haven’t really matured in the sexual sense, so much as they’ve just grown enough to be independent.
I seem to remember some bit of lore saying dwarves only settle down to have kids near the end of their lives, but i can’t find that anywhere ( Might’ve just imagined it, lol).
That sounds cool but you’d need all your quests to span generations and leveling in general would be very slow. Probably harder to make it balanced as well.