• Blackmist@feddit.uk
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      1 year ago

      It’s really useful for act 1 at least, where most casters have one spell, and it’s called “miss”.

      • CoderKat@lemm.ee
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        1 year ago

        Casters often feel at a massive disadvantage for casual fights. For a boss fight, casters are often the strongest, since you’ll blow all your spell slots. But for smaller fights, you want to preserve your spell slots and cantrips simply cannot keep up with martials. I mean, a single attack roll for a spell cantrip vs getting 2-3 attack roles that also do more damage total? Heck, my strongest martials can usually do at least double the damage of a spell caster’s cantrips.

        Though at the same time, when I can blow the spell slot, no martial can outdo the AoE damage of reliable ol’ fireball or the likes. Just I can’t justify using my spell slots on a small number of weak enemies.

        • troglodytis@lemmy.world
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          1 year ago

          BG3 saves the day for low level casters by making rest and spell prep such a non-issue. Use it all. Rest rest and rest.

  • xeekei@lemm.ee
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    1 year ago

    I do sorcerer/ranger. No, I don’t know what I’m doing. I just wanted dragon scales in my face. This is my first CRPG experience.

      • skulblaka@kbin.social
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        1 year ago

        Cunning Action is a hell of a drug. I have to consciously stop myself from dipping Rogue 2 in my irl tabletop games too, bonus action dash or disengage is literally game changing. It redefines everything you can do within a turn.