Me and a couple friends take the game way too seriously; reading posts and watching videos about how game mechanics work. But we quite often end up playing with other friends who don’t take the same approach and just enjoy killing everything and complete the main objectives as fast as possible. Note that they’re the ones having more fun in this scenario.
Isn’t exploration part of the fun?
Depends.
Sometimes carefully combing the map and tactically taking apart all objectives in the most effective way possible is more fun.
But sometimes, you’re just in the mood for a mad dash sniper bomber blitz running from objective to objective and taking them out without even getting close all the while spewing hot shrapnel at anything that moves, getting ragdolled across the landscape as you miscalculated that last eagle or the reach of that cannon tower.
Part of the reason for that is there’s so much misinformation and myth that’s been manufactured by the community about how the game works. To add to that, it’s a live service game that keeps changing, and it’s built on an engine that was discontinued by Autodesk is 2018.
I don’t think anyone whole plays the game has all the mechanics figured out, and there are some mission types that definitely don’t work like other “standard” 40 minute missions.
What is more efficient in terms of resources per minute, speed running main objectives or 100% completing every optional objective? Genuine question. I know in deep rock galactic you get more stuff just blasting through missions as fast as possible, the rewards for completing all secondaries isn’t “worth” the amount of time it takes when that time could have been spent blasting through a second mission.
If you want to collect samples and SC at a sensible rate you need to look for them, otherwise short and speedrunny missions are the way to go if you want to get medals.
Yeah it all depends on what you’re looking for. If you speed run everything, you’ll end up with more medals, but less samples and super credits. I’m not sure how requisition slips and experience work out - my guess is probably fairly balanced since you get bonuses for side-objectives but also mission completion and mission time.
Meanwhile people who bought the game and invested time in it can no longer play because Sony delisted the game in their country.
If you cannot play the game due to region lock, please immediately request a refund. Please inform other people who quit the game and are in a region lock country to request a refund.
Is steam going to refund the hundreds of hours of life someone wasted on a game they can no longer play due to the country they live in?
Maybe Valve should tell Sony to give access back to those players or kick Sony off Steam.
(Edit to note: I wrote this before seeing what at least appears to be confirmation that it was Sony who instituted the block, though it was just a support agent who said it and we know that always get everything right and have all the info available to their company…)
I’m pretty sure it’s Valve that added the block to keep from getting am even bigger wave of legitimate refund demands and I wouldn’t be a bit surprised if they’re not reverting it until Sony gives them the actual plan and commitment they’ll not try this stunt again.
Doesn’t make it any less shitty, but I honestly couldn’t blame Valve if that’s exactly what they’re doing.